Chess Hell is an extradimensional realm first introduced in Chess 8: Revenge of Murphy. Originally created by Dr. Hillsport, it is bound to the chess-life energy of pieces, mainly on the White side. It is judgmental but nondenominational.

Chess pieces are more likely to succumb to the decadent temptations of Chess Hell depending on their morality and conscience level, determined by how many pieces they've killed during the game and how many of those were from friendly fire.

In the tabletop edition of Chess Edit

Chess Hell holds pieces for 10 rounds or until doubles are rolled by the player who put them there. It is generally used as a tactic to make a player's opponent nervous but can also be used by the owning player to discipline miscreant pieces. In Kasparaov v. Wade (1973), the game famously ended in a stalemate after all surviving pieces were trapped in the respective players' Chess Hell, which results in a tie if enough time is left on the clock. This event is alluded to in the 1998 manga Love Mate.

In league timed play, the presence of pieces in Chess Hell is generally taken into account so as to limit the exposure of pieces to the material that Chess Hell is made of. In the 1981 Chess Radio Drama, Chess Hell (appearing here as "the Chess Chamber" due to radio standards of the time) is played by John Lithgow.